# 🖼️ Image-to-3D: Physically Plausible 3D Asset Generation Generate **physically plausible 3D assets** from a single input image, supporting **digital twin** and **simulation environments**. --- ## ⚡ Command-Line Usage ```bash img3d-cli --image_path apps/assets/example_image/sample_00.jpg \ apps/assets/example_image/sample_01.jpg apps/assets/example_image/sample_19.jpg \ --n_retry 1 --output_root outputs/imageto3d ``` You will get the following results:
The generated results are organized as follows: ```sh outputs/imageto3d/sample_xx/result ├── mesh │ ├── material_0.png │ ├── material.mtl │ ├── sample_xx_collision.ply │ ├── sample_xx.glb │ ├── sample_xx_gs.ply │ └── sample_xx.obj ├── sample_xx.urdf └── video.mp4 ``` - `mesh/` → Geometry and texture files, including visual mesh, collision mesh and 3DGS. - `*.urdf` → Simulator-ready URDF with collision and visual meshes - `video.mp4` → Preview of the generated 3D asset !!! tip "Getting Started" - Try it directly online via our [Hugging Face Space](https://huggingface.co/spaces/HorizonRobotics/EmbodiedGen-Image-to-3D) — no installation required. - Explore EmbodiedGen generated sim-ready [Assets Gallery](https://huggingface.co/spaces/HorizonRobotics/EmbodiedGen-Gallery-Explorer). - For instructions on using the generated asset in any simulator, see [Any Simulators Tutorial](any_simulators.md).