* feat(sim): Add auto scale in convex decomposition. * feat(texture): Optimize back-projected texture quality. * feat(texture): Add `texture-cli`.
203 lines
6.7 KiB
Python
203 lines
6.7 KiB
Python
# Project EmbodiedGen
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#
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# Copyright (c) 2025 Horizon Robotics. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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# implied. See the License for the specific language governing
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# permissions and limitations under the License.
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import os
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from typing import Union
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import cv2
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import numpy as np
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import spaces
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import torch
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from diffusers import (
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EulerAncestralDiscreteScheduler,
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StableDiffusionInstructPix2PixPipeline,
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)
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from huggingface_hub import snapshot_download
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from PIL import Image
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from embodied_gen.models.segment_model import RembgRemover
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from embodied_gen.utils.log import logger
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__all__ = [
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"DelightingModel",
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]
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class DelightingModel(object):
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"""A model to remove the lighting in image space.
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This model is encapsulated based on the Hunyuan3D-Delight model
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from https://huggingface.co/tencent/Hunyuan3D-2/tree/main/hunyuan3d-delight-v2-0 # noqa
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Attributes:
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image_guide_scale (float): Weight of image guidance in diffusion process.
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text_guide_scale (float): Weight of text (prompt) guidance in diffusion process.
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num_infer_step (int): Number of inference steps for diffusion model.
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mask_erosion_size (int): Size of erosion kernel for alpha mask cleanup.
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device (str): Device used for inference, e.g., 'cuda' or 'cpu'.
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seed (int): Random seed for diffusion model reproducibility.
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model_path (str): Filesystem path to pretrained model weights.
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pipeline: Lazy-loaded diffusion pipeline instance.
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"""
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def __init__(
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self,
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model_path: str = None,
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num_infer_step: int = 50,
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mask_erosion_size: int = 3,
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image_guide_scale: float = 1.5,
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text_guide_scale: float = 1.0,
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device: str = "cuda",
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seed: int = 0,
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) -> None:
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self.image_guide_scale = image_guide_scale
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self.text_guide_scale = text_guide_scale
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self.num_infer_step = num_infer_step
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self.mask_erosion_size = mask_erosion_size
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self.kernel = np.ones(
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(self.mask_erosion_size, self.mask_erosion_size), np.uint8
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)
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self.seed = seed
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self.device = device
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self.pipeline = None # lazy load model adapt to @spaces.GPU
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if model_path is None:
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suffix = "hunyuan3d-delight-v2-0"
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model_path = snapshot_download(
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repo_id="tencent/Hunyuan3D-2", allow_patterns=f"{suffix}/*"
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)
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model_path = os.path.join(model_path, suffix)
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self.model_path = model_path
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def _lazy_init_pipeline(self):
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if self.pipeline is None:
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logger.info("Loading Delighting Model...")
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pipeline = StableDiffusionInstructPix2PixPipeline.from_pretrained(
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self.model_path,
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torch_dtype=torch.float16,
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safety_checker=None,
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)
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pipeline.scheduler = EulerAncestralDiscreteScheduler.from_config(
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pipeline.scheduler.config
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)
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pipeline.set_progress_bar_config(disable=True)
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pipeline.to(self.device, torch.float16)
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self.pipeline = pipeline
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def recenter_image(
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self, image: Image.Image, border_ratio: float = 0.2
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) -> Image.Image:
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if image.mode == "RGB":
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return image
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elif image.mode == "L":
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image = image.convert("RGB")
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return image
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alpha_channel = np.array(image)[:, :, 3]
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non_zero_indices = np.argwhere(alpha_channel > 0)
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if non_zero_indices.size == 0:
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raise ValueError("Image is fully transparent")
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min_row, min_col = non_zero_indices.min(axis=0)
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max_row, max_col = non_zero_indices.max(axis=0)
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cropped_image = image.crop(
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(min_col, min_row, max_col + 1, max_row + 1)
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)
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width, height = cropped_image.size
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border_width = int(width * border_ratio)
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border_height = int(height * border_ratio)
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new_width = width + 2 * border_width
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new_height = height + 2 * border_height
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square_size = max(new_width, new_height)
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new_image = Image.new(
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"RGBA", (square_size, square_size), (255, 255, 255, 0)
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)
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paste_x = (square_size - new_width) // 2 + border_width
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paste_y = (square_size - new_height) // 2 + border_height
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new_image.paste(cropped_image, (paste_x, paste_y))
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return new_image
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@spaces.GPU
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@torch.no_grad()
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def __call__(
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self,
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image: Union[str, np.ndarray, Image.Image],
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preprocess: bool = False,
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target_wh: tuple[int, int] = None,
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) -> Image.Image:
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self._lazy_init_pipeline()
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if isinstance(image, str):
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image = Image.open(image)
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elif isinstance(image, np.ndarray):
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image = Image.fromarray(image)
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if preprocess:
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bg_remover = RembgRemover()
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image = bg_remover(image)
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image = self.recenter_image(image)
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if target_wh is not None:
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image = image.resize(target_wh)
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else:
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target_wh = image.size
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image_array = np.array(image)
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assert image_array.shape[-1] == 4, "Image must have alpha channel"
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raw_alpha_channel = image_array[:, :, 3]
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alpha_channel = cv2.erode(raw_alpha_channel, self.kernel, iterations=1)
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image_array[alpha_channel == 0, :3] = 255 # must be white background
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image_array[:, :, 3] = alpha_channel
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image = self.pipeline(
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prompt="",
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image=Image.fromarray(image_array).convert("RGB"),
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generator=torch.manual_seed(self.seed),
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num_inference_steps=self.num_infer_step,
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image_guidance_scale=self.image_guide_scale,
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guidance_scale=self.text_guide_scale,
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).images[0]
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alpha_channel = Image.fromarray(alpha_channel)
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rgba_image = image.convert("RGBA").resize(target_wh)
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rgba_image.putalpha(alpha_channel)
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return rgba_image
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if __name__ == "__main__":
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delighting_model = DelightingModel()
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image_path = "apps/assets/example_image/sample_12.jpg"
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image = delighting_model(
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image_path, preprocess=True, target_wh=(512, 512)
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) # noqa
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image.save("delight.png")
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# image_path = "embodied_gen/scripts/test_robot.png"
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# image = delighting_model(image_path)
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# image.save("delighting_image_a2.png")
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