chore(docs): Update documentation. (#54)

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@ -161,7 +161,7 @@ Generate **high-quality textures** for 3D meshes using **text prompts**, support
Generate **physically consistent and visually coherent 3D environments** from text prompts. Typically used as **background** 3DGS scenes in simulators for efficient and photo-realistic rendering.
<img src="/EmbodiedGen/scene3d.gif" style="width: 500px; max-width: 100%; border-radius: 12px; display: block; margin: 16px auto;">
<img src="/EmbodiedGen/assets/scene3d.gif" style="width: 500px; max-width: 100%; border-radius: 12px; display: block; margin: 16px auto;">
---
@ -170,10 +170,10 @@ Generate **physically consistent and visually coherent 3D environments** from te
Generate diverse, physically realistic, and scalable **interactive 3D scenes** from natural language task descriptions, while also modeling the robot and manipulable objects.
<div align="center" style="display: grid; grid-template-columns: repeat(2, 1fr); gap: 16px; justify-items: center; margin: 20px 0;">
<img src="/EmbodiedGen/layout1.gif" alt="layout1" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/layout2.gif" alt="layout2" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/layout3.gif" alt="layout3" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/Iscene_demo2.gif" alt="layout4" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/assets/layout1.gif" alt="layout1" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/assets/layout2.gif" alt="layout2" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/assets/layout3.gif" alt="layout3" style="width: 400px; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/assets/Iscene_demo2.gif" alt="layout4" style="width: 400px; border-radius: 12px; display: block;">
</div>
@ -184,9 +184,9 @@ Generate diverse, physically realistic, and scalable **interactive 3D scenes** f
Generate multiple **parallel simulation environments** with `gym.make` and record sensor and trajectory data.
<div style="display: flex; justify-content: center; align-items: center; gap: 16px; margin: 16px 0;">
<img src="/EmbodiedGen/parallel_sim.gif" alt="parallel_sim1"
<img src="/EmbodiedGen/assets/parallel_sim.gif" alt="parallel_sim1"
style="width: 330px; max-width: 100%; border-radius: 12px; display: block;">
<img src="/EmbodiedGen/parallel_sim2.gif" alt="parallel_sim2"
<img src="/EmbodiedGen/assets/parallel_sim2.gif" alt="parallel_sim2"
style="width: 330px; max-width: 100%; border-radius: 12px; display: block;">
</div>
@ -198,11 +198,11 @@ Generate multiple **parallel simulation environments** with `gym.make` and recor
Seamlessly use EmbodiedGen-generated assets in major simulators like **IsaacSim**, **MuJoCo**, **Genesis**, **PyBullet**, **IsaacGym**, and **SAPIEN**, featuring **accurate physical collisions** and **consistent visual appearance**.
<div align="center">
<img src="/EmbodiedGen/simulators_collision.jpg" alt="simulators_collision" style="width: 400px; max-width: 100%; border-radius: 12px; display: block; margin: 16px 0;">
<img src="/EmbodiedGen/assets/simulators_collision.jpg" alt="simulators_collision" style="width: 400px; max-width: 100%; border-radius: 12px; display: block; margin: 16px 0;">
</div>
## [🔧 Real-to-Sim Digital Twin Creation](digital_twin.md)
<div align="center">
<img src="/EmbodiedGen/real2sim_mujoco.gif" alt="real2sim_mujoco" style="width: 400px; max-width: 100%; border-radius: 12px; display: block; margin: 16px 0;">
<img src="/EmbodiedGen/assets/real2sim_mujoco.gif" alt="real2sim_mujoco" style="width: 400px; max-width: 100%; border-radius: 12px; display: block; margin: 16px 0;">
</div>